1. Avametric (2018), available at: https://www.avametric.com/.
2. A survey of augmented reality;Presence-Teleoperators and Virtual Environments,1997
3. Batisa, L. (2013), “New business models enabled by digital technologies: a perspective from the fashion sector”, Study report for the EPSRC RCUK DE research project NEMODE (New Economic Models in the Digital Economy), available at: http://www.nemode.ac.uk/wp-content/uploads/2013/03/BATISTA-case-study-in-the-fashion-sector-FINAL-Report.pdf.
4. I virtually try it … I want it! Virtual fitting room: a tool to increase on-line and off-line exploratory behavior, patronage and purchase intentions;Journal of Retailing and Consumer Services,2018
5. Boyle, A. (2018), “Amazon's blended-reality mirror shows you wearing virtual clothes in virtual locales”, available at: https://www.geekwire.com/2018/amazon-patents-blended-reality-mirror-shows-wearing-virtual-clothes-virtual-locales/ (accessed 15 March 2019).