Abstract
AbstractSnake robots can move flexibly due to their special bodies and gaits. However, it is difficult to plan their motion in multi-obstacle environments due to their complex models. To solve this problem, this work investigates a reinforcement learning-based motion planning method. To plan feasible paths, together with a modified deep Q-learning algorithm, a Floyd-moving average algorithm is proposed to ensure smoothness and adaptability of paths for snake robots’ passing. An improved path integral algorithm is used to work out gait parameters to control snake robots to move along the planned paths. To speed up the training of parameters, a strategy combining serial training, parallel training, and experience replaying modules is designed. Moreover, we have designed a motion planning framework consists of path planning, path smoothing, and motion planning. Various simulations are conducted to validate the effectiveness of the proposed algorithms.
Publisher
Cambridge University Press (CUP)
Cited by
1 articles.
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