‘Wicked problems’ as catalysts for learning in educational ethics games
Author:
Affiliation:
1. Professorship for Learning Sciences and Higher Education, Eth Zürich; Moray House School of Education and Sport, University of Edinburgh
2. Global Connectivity, Akita International University, Akita, Japan
Funder
Eidgenössische Technische Hochschule Zürich
Publisher
Informa UK Limited
Subject
Philosophy,Education
Link
https://www.tandfonline.com/doi/pdf/10.1080/17449642.2021.1979283
Reference28 articles.
1. The “I's” Have It: A Framework for Serious Educational Game Design
2. Transformational Play
3. Curriculum-Based Ecosystems: Supporting Knowing From an Ecological Perspective
4. There Is No Solution!: “Wicked Problems” in Digital Games
5. Research Ethics Education in the STEM Disciplines: The Promises and Challenges of a Gaming Approach
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