Better in 3D? An Empirical Investigation of User Satisfaction and Preferences Concerning Two-Dimensional and Three-Dimensional Product Representations in Business-to-Consumer E-Commerce

Author:

Ozok A. Ant,Komlodi Anita

Publisher

Informa UK Limited

Subject

Computer Science Applications,Human-Computer Interaction,Human Factors and Ergonomics

Reference38 articles.

1. Bier, E., Stone, M., Fishkin, K., Buxton, W. and Baudel, T. A taxonomy of see-through tools. Proceedings of ACM CHI '94 Conference on Human Factors in Computing Systems. pp.358–364.

2. A study of interactive 6 DOF docking in a computerised virtual environment

3. A study in interactive 3-D rotation using 2-D control devices

4. Chittaro, L. and Ranon, R. 2002. “New directions for the design of virtual reality interfaces to e-commerce sites. Proceedings of the Working Conference on Advanced Visual Interfaces AVI 2002, Trento, Italy, May 22-24, 2002”. 308–315. New York: ACM Press. 2002

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