1. Bibliography;The Corruption of Play: Mapping the Ideological Play-Space of AAA Videogames;2022-10-13
2. Mimetic Models;Proceedings of the 2022 AAAI/ACM Conference on AI, Ethics, and Society;2022-07-26
3. Creating the ‘virtual’ witness: the limits of empathy;Museum Management and Curatorship;2021-07-26
4. Sensuality, AR/VR, and the Virtual Sublime;Virtual Reality and Its Application in Education;2021-01-14
5. Virtual Embodiment;Handbuch Virtualität;2020