Digital game-based learning in accounting and business education
Author:
Publisher
Informa UK Limited
Subject
Education,Accounting
Link
http://www.tandfonline.com/doi/pdf/10.1080/09639284.2016.1241951
Reference90 articles.
1. Factors that may influence or hinder use of instructional technology among accounting faculty
2. Technologies Used in Accounting Education: A Study of Frequency of Use Among Faculty
3. Video Games in Education: Why They Should Be Used and How They Are Being Used
4. Investigating the impact of video games on high school students’ engagement and learning about genetics
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