Serious games may shape the future of accounting education by exploring hybrid skills
Author:
Affiliation:
1. School of Economics, Business Administration and Accounting, University of Sao Paulo (USP), São Paulo, Brazil
Publisher
Informa UK Limited
Subject
Education,Accounting
Link
https://www.tandfonline.com/doi/pdf/10.1080/09639284.2022.2088241
Reference91 articles.
1. Perceived Behavioral Control, Self-Efficacy, Locus of Control, and the Theory of Planned Behavior1
2. Experience with entrepreneurship learning using serious games
3. Educational Gamification Vs. Game Based Learning: Comparative Study
4. Perceptions of the usefulness of various teaching methods in forensic accounting education
Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Accounting education literature review (2023);Journal of Accounting Education;2024-06
2. Serious games research streams for social change: Critical review and framing;British Journal of Educational Technology;2023-10-20
3. Digital Game-Based Learning in an Introductory Accounting Course;International Journal of Game-Based Learning;2023-06-01
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