1. Erleben, K., Sporring, J., Dohlmann, H.: OpenTissue - An Open Source Toolkit for Physics-Based Animation (2005)
2. Erleben, K., Sporring, J., Henriksen, K., Dohlman, K.: Physics-Based Animation, Graphics series edn. Charles River Media Inc., Hingham (2005)
3. Etheredge, C., Kunst, E., Sanders, A.: Harnessing the GPU for real-time haptic tissue simulation. J. Comput. Graph. Tech. (JCGT) 2(2), 28–54 (2013)
4. Foster, N., Metaxas, D.: Realistic animation of liquids. Graph. Models Image Process. 58(5), 471–483 (1996)
5. Gerszewski, D., Bargteil, A.W.: Physics-based animation of large-scale splashing liquids. ACM Trans. Graph. 32(6), 1–6 (2013)