Game Design-Based Learning for Preservice and in-Service Teacher Training

Author:

Zapušek Matej,Rugelj Jože

Publisher

Springer Singapore

Reference34 articles.

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3. Carbonaro, M., Szafron, D., Cutumisu, M., & Schaeffer, J. (2010). Computer-game construction: A gender-neutral attractor to computing science. Computers & Education, 55(3), 1098–1111.

4. Churches, A. (2008, April 1). Bloom’s taxonomy blooms digitally. Tech & Learning. https://www.techlearning.com/news/bloom39s-taxonomy-blooms-digitally.

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1. A Systematic Mapping Review of Research Concerning the Use of Games in Teacher Training;Advances in Sustainability Science and Technology;2023

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