The Collision Detection Technology in Virtual Environment

Author:

Li Yan,Zhao Wei

Publisher

Springer Nature Singapore

Reference10 articles.

1. Bentley, J.L., Ottmann, T.A.: Algorithms for reporting and counting geometric intersections. IEEE Trans. Comput. (S0018–9340) 28(9), 643–647 (1979)

2. Ahuja, N., Chien, R.T., Yen, R., Bridwell, N.: Interference detection and collision avoidance among three dimensional objects. In: Proceedings of the Annual National Conference on AI 1980. Stanford University, pp. 44–48 (1980)

3. Canny, J.F.: Collision detection for moving polyhedral. IEEE Trans. Pattern Anal. Mach. Intell. (S0162–8828) 8(2), 200–209 (1986)

4. Moore, M., Wilhelms, J.: Collision detection and response for computer animation. ACM Comput. Graph. (S0097–8930) 22(4), 289–298 (1988)

5. Bonner S, Kelley R B. A representation scheme for rapid 3-D collision detection. In: Proceedings of IEEE International Symposium on Intelligent Control 1988, Arlington, pp. 320–325 (1988)

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