Belief State Monte Carlo Planning for Multi-agent Visibility-Based Pursuit-Evasion

Author:

Xu Xiao,Guo Shengming,Li Dong,Yu Pinggang,Liu Xiaocheng,Ren Yi

Publisher

Springer Nature Singapore

Reference22 articles.

1. Robin, C., Lacroix, S.: Multi-robot target detection and tracking: taxonomy and survey. Auton. Robots 40(4), 729–760 (2016)

2. Stiffler, N.M., O’Kane, J.M.: Complete and optimal visibility-based pursuit-evasion. Int. J. Robot. Res. 36(8), 923–946 (2017)

3. Raboin, E., Nau, D.S., Kuter, U., Gupta, S.K., Svec, P.: Strategy generation in multi-agent imperfect-information pursuit games. In: 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), pp. 947–954. Toronto, Canada, May 2010

4. Lisý, V., Bosanský, B., Pechoucek, M.: Anytime algorithms for multi-agent visibility-based pursuit-evasion games. In: International Conference on Autonomous Agents and Multiagent Systems, AAMAS 2012, pp. 1301–1302. Valencia, Spain, June 2012

5. Li, A.Q., Fioratto, R., Amigoni, F., Isler, V.: A search-based approach to solve pursuit-evasion games with limited visibility in polygonal environments. In: Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, AAMAS 2018, pp. 1693–1701. Stockholm, Sweden, July 2018

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