Reinventing the Rules: Emergent Gameplay for Civic Learning

Author:

Ampatzidou Cristina

Publisher

Springer Singapore

Reference54 articles.

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2. Abt, Clark.C. 1969. Serious Games. New York: Viking Press.

3. Adams, Ernest, and Andrew Rollings. 2007. Fundamentals of game design. Upper Saddle River: Pearson Education Inc.

4. Ampatzidou, Cristina, Matthijs Bouw, Froukje van de Klundert, Michiel de Lange, and Martijn de Waal. 2015. The hackable city: A research manifesto and design toolkit. Amsterdam: Amsterdam Creative Industries Publishing.

5. Baterman, Chris, and Richard Boon. 2006. 21st Century game design. Boston: Charles River Media.

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