Personalized rehabilitation for children with cerebral palsy
Author:
Publisher
Springer Science and Business Media LLC
Subject
Computer Science Applications,Human-Computer Interaction,Education
Link
https://link.springer.com/content/pdf/10.1007/s11257-021-09296-6.pdf
Reference82 articles.
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2. Afyouni, I., Rehman, F.U., Qamar, A.M., Ghani, S., Hussain, S.O., Sadiq, B., Basalamah, S.: A therapy-driven gamification framework for hand rehabilitation. User Model. User-Adap. Inter. 27(2), 215–265 (2017)
3. Andrade, K.D.O., Pasqual, T. B., Caurin, G.A.P., Crocomo, M.K.: Dynamic difficulty adjustment with Evolutionary Algorithm in games for rehabilitation robotics. In: 2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH), Orlando, Florida, USA, pp. 1–8. IEEE (2016)
4. Andrade, K.O., Joaquim, R.C., Caurin, G.A., Crocomo, M.K.: Evolutionary algorithms for a better gaming experience in rehabilitation robotics. Computers in Entertainment (CIE) 16(2), 1–15 (2018)
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