Abstract
AbstractCreativity is a significant element in design education, and frequently a significant competency during recruitment for design professions. Group work and individual work are widely employed in higher education. Many studies have highlighted the merits of employing group work in design education, cultivating collaborative design abilities and fostering sought-after employability skills. Although the benefits of group work in design practice and education are widely recognised, few studies have shown evidence that group work outperforms individual work regarding creative design activities in higher education contexts. Therefore, the aim of this research is to explore whether group or individual work is more beneficial for fostering students in generating creative designs in STEM design education. A case study, involving two cohorts of second-year undergraduate students studying a UK Engineering degree Industrial Design programme, is reported. The case study compares the design outputs produced by the two cohorts tackling the same design challenge in a product design module but employing individual and group work, respectively. The case study results show that no significant differences have been found between the design outputs produced by group work and individual work, considering novelty, usefulness and overall creativity. Further analysis reveals that a student’s academic performance is not significantly related to the level of creativity of the design produced. This research indicates design educators should employ both group and individual work to complement each other in design education, and suggests potential solutions to enhance students’ design creativity.
Publisher
Springer Science and Business Media LLC
Subject
General Engineering,Education
Cited by
9 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Empathy Design Thinking: cultivating creative minds in primary education;Frontiers in Education;2024-05-03
2. Online education in design disciplines: factors influencing the interactive experience of group learning;International Journal of Technology and Design Education;2024-02-28
3. Business Transformation Projects;Advances in Media, Entertainment, and the Arts;2024-02-27
4. Academic and Educational Transformation Projects;Advances in Educational Technologies and Instructional Design;2023-12-15
5. Academic and Educational Transformation Projects;Cases on Economics Education and Tools for Educators;2023-11-09