1. Armoni, B. M. (2013). Designing a K-12 computing curriculum. ACM Inroads, 4(2), 34–35.
2. Ash, D. (2003). Dialogic inquiry in life science conversations of family groups in a museum. Journal of Research in Science Teaching, 40(2), 138–162.
3. Atman, C. J., Adams, R. S., Cardella, M. E., Turns, J., Mosborg, S., & Saleem, J. (2007). Engineering design processes: A comparison of students and expert practitioners. Journal of Engineering Education, 96(4), 359–379.
4. Australian Curriculum, Assessment and Reporting Authority. (2015). Report of the Australian curriculum technologies. Retrieved February 2019 from http://www.acara.edu.au.
5. Bairaktarova, D., Evangelou, D., Bagiati, A., & Brophy, S. (2011). Early engineering in young children’s exploratory play with tangible materials. Children Youth and Environments, 21(2), 212–235.