1. Ackerman, M. S. (1998). Augmenting organizational memory—a field study of answer garden. ACM Transactions on Information Systems, 16(3), 203–224.
2. Akoumianakis, D. (2009). Managing accessibility requirements in software-intensive projects. Software Process: Improvement & Practice. doi: 10.1002/spip.383 .
3. Akoumianakis, D. (2008). Distributed knowledge management in virtual organizations: the ‘social’ experience factory. Electronic Journal of Knowledge Management, 6(1), 13–32.
4. Akoumianakis, D., Vellis, G., Milolidakis, I., Kotsalis, D., & Alexandraki, C. (2008). Distributed collective practices in collaborative music performance. In Proceedings of 3rd ACM international conference on digital interactive media in entertainment and arts (DIMEA 2008) (pp. 368–375). New York: ACM.
5. Akoumianakis, D., Vidakis, N., Vellis, G., Milolidakis, G., & Kotsalis, D. (2008). Interaction scenarios in the ‘social’ experience factory: assembling collaborative artefacts through component reuse and social interaction. In Proceedings of the 3rd IASTED international conference on human computer interaction, Innsbruck, Austria.