Friends, fun, frustration and fantasy: Child motivations for video game play

Author:

Ferguson Christopher J.,Olson Cheryl K.

Publisher

Springer Science and Business Media LLC

Subject

Experimental and Cognitive Psychology,Social Psychology

Reference45 articles.

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3. Attar, B., Guerra, N., & Tolan, P. (1994). Neighborhood disadvantage, stressful life events, and adjustment in urban elementary-school children. Special issue: Impact of poverty on children, youth, and families. Journal of Clinical Child Psychology, 23(4), 391–400.

4. Australian Government, Attorney General’s Department (2010). Literature review on the impact of playing violent video games on aggression. Commonwealth of Australia.

5. Barnett, J., & Coulson, M. (2010). Virtually real: A psychological perspective on massively multiplayer online games. Review of General Psychology, 14(2), 167–179. doi: 10.1037/a0019442 .

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