Interaction with an Edu-Game: A Detailed Analysis of Student Emotions and Judges’ Perceptions
Author:
Publisher
Springer Science and Business Media LLC
Subject
Computational Theory and Mathematics,Education
Link
http://link.springer.com/content/pdf/10.1007/s40593-015-0081-9.pdf
Reference55 articles.
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3. Astleitner, H. (2000). Designing emotionally sound instruction: the FEASP-approach. Instructional Science, 28, 169–198.
4. Baker, R. S., D’Mello, S. K., Rodrigo, M. M., & Graesser, A. (2010). Better to be frustrated than bored: the incidence, persistence, and impact of learners’ cognitive- affective states during interactions with three different computer-based learning environments. International Journal of Human-Computer Studies, 68(4), 223–241.
5. Barbalet, J. (1998). Emotion, social theory and social structure. Cambridge: Cambridge University Press.
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