Revisiting Giles's Game

Author:

Fermüller Christian G.

Publisher

Springer Netherlands

Reference28 articles.

1. Avron, A. (1991). Hypersequents, logical consequence and intermediate logics for concurrency. Annals of Mathematics and AI, 4(3–4):225–248.

2. Burns, L. C. (1991). Vagueness: An Investigation Into Natural Language and the Sorites Paradox. Kluwer, Dordrecht.

3. Ciabattoni, A. and Fermüller, C. G. (2003). From intuitionistic logic to gödel-dummett logic via parallel dialogue games. In 33rd Intl. Symp. on Multiple-Valued Logic, pages 188–195. IEEE Computer Society Press, Tokyo.

4. Ciabattoni, A., Fermüller, C. G., and Metcalfe, G. (2005). Uniform rules and dialogue games for fuzzy logics. In Logic for Programming, Artificial Intelligence, and Reasoning, LPAR 2004, Springer LNAI 3452, 496–510, Dordrecht.

5. Cignoli, R., D'Ottaviano, I. M. L., and Mundici, D. (1999). Algebraic Foundations of Many-Valued Reasoning, volume 7 of Trends in Logic. Kluwer, Dordrecht.

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