Game-theoretic semantics for non-distributive logics

Author:

Hartonas Chrysafis1

Affiliation:

1. Department of Computer Science and Engineering, University of Applied Sciences of Thessaly (TEI of Thessaly), Larisa, Greece

Abstract

AbstractWe introduce game-theoretic semantics for systems without the conveniences of either a De Morgan negation, or of distribution of conjunction over disjunction and conversely. Much of game playing rests on challenges issued by one player to the other to satisfy, or refute, a sentence, while forcing him/her to move to some other place in the game’s chessboard-like configuration. Correctness of the game-theoretic semantics is proven for both a training game, corresponding to Positive Lattice Logic and for more advanced games for the logics of lattices with weak negation and modal operators (Modal Lattice Logic).

Publisher

Oxford University Press (OUP)

Subject

Logic

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