A Voxelization Algorithm for 3D Body-Centered Cubic Line Based on Adjunct Parallelepiped Space
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Publisher
Springer Berlin Heidelberg
Link
http://link.springer.com/content/pdf/10.1007/978-3-642-34038-3_48
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5. Kaufman, A., Shimony, E.: 3D scan-conversion algorithms for voxel-based graphics. In: Proceedings of the 1986 Workshop on Interactive 3D Graphics, pp. 45–75 (1986)
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