“Where Did I Put That?” – Effectiveness of Kinesthetic Memory in Immersive Virtual Environments

Author:

Ebert Achim,Deller Matthias,Steffen Daniel,Heintz Matthias

Publisher

Springer Berlin Heidelberg

Reference18 articles.

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3. Balakrishnan, R., Hinckley, K.: The role of kinesthetic reference frames in two-handed input performance. In: Proceedings of the 12th annual ACM symposium on User interface software and technology, pp. 171–178. ACM, New York (1999)

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