Author:
Chu Kimberly,Wong Chui Yin,Khong Chee Weng
Publisher
Springer Berlin Heidelberg
Reference19 articles.
1. Bernhaupt, R., Eckschlager, M., Tscheligi, M.: Methods for Evaluating Games – How to Measure Usability and User Experience in Games? In: Proc. ACE 2007, pp. 309–310. ACM Press, New York (2007)
2. Cacioppo, J.T., Bernston, G.G., Larsen, J.T., Poehlmann, K.M., Ito, T.A.: The Psychophysiology of Emotion. In: Lewis, M., Haviland–Jones, J.M. (eds.) Handbook of Emotions. The Guilford Press, New York (2000)
3. Clanton, C.: An Interpretation Demonstration of Computer Game Design. In: Proc. of CHI 1998’ Summary: Human Factors in Computing Systems, CHI 1998, pp. 1–2 (1998)
4. Csikszentmihalyi, M.: Flow: The Psychology of Optimal Experience. Harper Perennial, New York (1990)
5. Desurvire, H., Caplan, M., Toth, J.A.: Using Heuristics to Evaluate the Playability of Games. In: Extended Abstract, CHI 2004, pp. 1509–1512. ACM Press, New York (2004)
Cited by
12 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献