Cognitive Effects of Learning to Program in Logo: A One-Year Study With Sixth Graders

Author:

De Corte Erik,Verschaffel Lieven,Schrooten Hilde

Publisher

Springer Berlin Heidelberg

Reference31 articles.

1. Bransford, J. D., & Stein, B. S. (1984). The ideal problem solver. New York: Freeman.

2. Carver, S. (1986). Transfer of Logo debugging skill: Analysis, instruction and assessment. Unpublished doctoral dissertation, Department of Psychology, Carnegie-Mellon University, Pittsburg, PA.

3. Carver, S. (1988). Learning and transfer of debugging skills: Applying task analysis to curriculum design and assessment. In R. E. Mayer (Ed.), Teaching and learning computer programming. Multiple research perspectives (pp. 259–297 ). Hillsdale, NJ: Erlbaum.

4. Carver, S., & Klahr, D. (1986). Assessing children’s Logo debugging skills with a formal model. Journal of Educational Psychology, 75, 1051–1058.

5. Clements, D. H. (1990). Metacomponential development in a Logo programming environment. Journal of Educational Psychology, 82, 141–149.

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