Fluid-based hatching for tone mapping in line illustrations

Author:

Paiva Afonso,Vital Brazil Emilio,Petronetto Fabiano,Sousa Mario Costa

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Computer Vision and Pattern Recognition,Software

Reference24 articles.

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2. Hodges, E.: The Guild Handbook of Scientific Illustration, 2nd edn. Wiley, New York (2003)

3. Turk, G.: Texture synthesis on surfaces. In: Proc. of SIGGRAPH ’01, pp. 347–354 (2001)

4. Zhang, E., Mischaikow, K., Turk, G.: Vector field design on surfaces. ACM Trans. Graph. 25(4), 1294–1326 (2006)

5. Müller, M., Charypar, D., Gross, M.: Particle-based fluid simulation for interactive applications. In: Proc. of Symposium on Computer Animation, pp. 154–159 (2003)

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