1. Akenine-Möller, T., Aila, T.: Conservative and tiled rasterization using a modified triangle set-up. ACM J. Graph. Tools 10(3), 1–8 (2005)
2. Beckhaus, S., Wind, J., Strothotte, T.: Hardware-based voxelization for 3D spatial analysis. In: Proceedings of the 5th International Conference on Computer Graphics and Imaging, pp. 15–20. ACTA Press, Canmore, Alberta, Canada (2002)
3. Boyles, M., Fang, S.: Slicing-based volumetric collision detection. ACM J. Graph. Tools 4(4), 23–32 (2000)
4. Chen, H., Fang, S.: Fast voxelization of 3D synthetic objects. ACM J. Graph. Tools 3(4), 33–45 (1999)
5. Dong, Z., Chen, W., Bao, H., Zhang, H., Peng, Q.: Real-time voxelization for complex polygonal models. In: Proceedings of Pacific Graphics 2004, pp. 43–50, IEEE Comput. Graph. Soc. Press (2004)