Abstract
AbstractHolograms are an emerging technology that can potentially be exploited in education. Moreover, hologram-like pyramid projections offer an attractive solution, as the cost of the device is insignificant. Yet, research on their educational uses is limited. In order to examine the impact of hologram-like pyramid projections on learning, compared to that of conventional videos, a project was implemented. The target group was one hundred and thirty-six students aged ten to twelve. The results demonstrated that there were no significant differences between the two media in terms of knowledge acquisition. On the other hand, the students in the pseudo-holograms group had more fun, were more motivated to learn, and felt that their learning was facilitated. While the above suggests that hologram-like pyramid projections offer positive learning experiences, more studies are needed in order to find ways to fully exploit their educational potential.
Publisher
Springer Science and Business Media LLC
Subject
Computer Science Applications,Education
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