The AI Settlement Generation Challenge in Minecraft

Author:

Salge ChristophORCID,Green Michael Cerny,Canaan Rodrigo,Skwarski Filip,Fritsch Rafael,Brightmoore Adrian,Ye Shaofang,Cao Changxing,Togelius Julian

Funder

H2020 European Research Council

Honda Research Institute Europe

Publisher

Springer Science and Business Media LLC

Subject

Artificial Intelligence

Reference37 articles.

1. Mcedit. https://github.com/mcedit/mcedit

2. Adams T, Adams Z. Dwarf fortress. http://www.bay12games.com/dwarves/

3. Barros GA, Green MC, Liapis A, Togelius J (2018) Data-driven design: a case for maximalist game design

4. Barros GA, Togelius J (2015) Balanced civilization map generation based on open data. In: IEEE Congress on Evolutionary Computation, CEC 2015. Institute of Electrical and Electronics Engineers Inc

5. Bentley JL (1975) Multidimensional binary search trees used for associative searching. Commun ACM 18(9):509–517

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