AI for Ancient Games

Author:

Browne CameronORCID

Funder

European Research Council

Publisher

Springer Science and Business Media LLC

Subject

Artificial Intelligence

Reference25 articles.

1. Huizinga J (1938) Homo ludens: proeve eener bepaling van het spel-element der cultuur [Homo ludens: a study of the play-element in culture]. Tjeenk Willink, Haarlem

2. Parlett D (1999) The Oxford history of board games. Oxford Univ. Press, Oxford

3. Murray HJR (1952) A history of board-games other than chess. Oxford Univ. Press, Oxford

4. Schädler U (1998) Mancala in Roman Asia minor? Board Game Stud 1:10–25

5. Schädler U (2013) Games, Greek and Roman. In: Bagnall RS, Brodersen K, Champion CB, Erskine A, Huebner SR (eds) The encyclopedia of ancient history. Blackwell, London, pp 2841–2844

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