The Effects of Virtual Reality Learning Environment on Student Cognitive and Linguistic Development

Author:

Chen Yu-Li

Funder

Taiwan Ministry of Science and Technology

Publisher

Springer Science and Business Media LLC

Subject

Education

Reference43 articles.

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2. Antonacci, D., DiBartolo, S., Edwards, N., Fritch, K., McMullen, B., & Murch-Shafer, R. (2008). The power of virtual worlds in education: A second life primer and resource for exploring the potential of virtual worlds to impact teaching and learning. Angel Learning White Paper.

3. Antonacci, D., & Modaress, N. (2005). Second life: The educational possibilities of a massively multiplayer virtual world (MMVW). In EDUCAUSE Western Regional Conference-Winds of Change: Charting the Course for Technology in Challenging Times, San Francisco, April 26 (Vol. 28).

4. Bailenson, J. N., Yee, N., Blascovich, J., Beall, A. C., Lundblad, N., & Jin, M. (2008). The use of immersive virtual reality in the learning sciences: Digital transformations of teachers, students, and social context. The Journal of the Learning Sciences, 17(1), 102–141.

5. Bell, J. T. & Fogler, H. S. (1995). The investigation and application of virtual reality as an educational tool. Reprinted from the Proceedings of the American Society for Engineering Education 1995 Annual Conference.

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