Generating a smooth voxel-based model from an irregular polygon mesh

Author:

Cohen Daniel,Kaufman Arie,Wang Yingxing

Publisher

Springer Science and Business Media LLC

Subject

Computer Graphics and Computer-Aided Design,Computer Vision and Pattern Recognition,Software

Reference15 articles.

1. Barsky BA, Greenberg DG (1990) Determining a set of B-spline control vertices to generate an interpolating surface. Comput Graphics Image Process 227–248

2. Catmull E, Clark J (1978). Recursively generated B-spline surfaces on arbitrary topological meshes. Comput Aided Design 10: 350–355

3. Cohen D, Kaufman A (1990) Scan conversion algorithms for linear and quadratic objects. In: Volume Visualization, Kaufman A (ed.) IEEE Computer Society, Los Alamitos, CA, pp 280–301

4. Cohen D, Kaufman A, Bakalash R, Bergman S (1990) Realtime discrete shading. Vis Comput 6: 16–27

5. Doo DWH, Sabin MA (1978) Behaviour of recursive subdivision surfaces near extraordinary points. Comput Aided Design 10: 356–360

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