The metaverse as opportunity for architecture and society: design drivers, core competencies

Author:

Schumacher PatrikORCID

Abstract

AbstractThe thesis is that the metaverse will become a pervasive part of the future internet and will thus become a key arena within which the life of society unfolds. As three-dimensional, immersive virtual world, the metaverse will be designed by architects rather than graphic designers. After 30 years of theoretical speculation and technological advances the internet is finally on the way to transforming in ways envisioned with the concept of ‘cyberspace’. The key analogy is no longer the magazine with separate pages but the city and its seamless web of spaces. The paper argues that this immersive internet delivers a superior, more productive platform for social exchange and communication. Co-location synergies will unfold and order the distribution of sites and enable an intuitive browsing navigation full of discoveries and serendipitous encounters, as well as creating sites for vivid crowd interactions. It is this superiority that will lead to architects taking over from graphic designers as profession owning the design of all online interaction frames. This paper explores the plausibility of this takeover and the attendant expansion of architecture’s competency.

Publisher

Springer Science and Business Media LLC

Reference12 articles.

1. Benedikt, M. (1991a). Introduction. In M.Benedikt (Ed.), Cyberspace: First Steps (p. pp.1-25). MIT Press.

2. Benedikt, M. (1991b). In M.Benedikt (Ed.), cyberspace: first steps. cyberspace: some proposals (p. pp.119-224). MIT Press.

3. Buterin, V. (2021). The most important scarce resource is legitimacy. vitalik buterin’s website. https://vitalik.ca/.

4. Chalmers, D. J. (2022). REALITY+ virtual worlds and the problems of philosophy. Penguin Books.

5. Darken, R. .P., & Peterson, B. (2018). Stanney (Eds.), handbook of virtual environments: design, implementation, and applications. spatial orientation, wayfinding, and representation. In K. S. Hale, K. M (2nd ed., pp. 467–492). CRC Press, Taylor & Francis.

Cited by 15 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Automatic generation of virtual architecture using user activities in metaverse;International Journal of Human-Computer Studies;2024-02

2. Blockchain urbanism: Evolving geographies of libertarian exit and technopolitical failure;Progress in Human Geography;2023-12-04

3. METAVERSE ORTAMINDA MUHASEBE EĞİTİMİ;Uluslararası İktisadi ve İdari İncelemeler Dergisi;2023-10-31

4. Exhibition spaces in the metaverse: a novel design approach;2023 8th IEEE History of Electrotechnology Conference (HISTELCON);2023-09-07

5. Toward Metaverse of everything: Opportunities, challenges, and future directions of the next generation of visual/virtual communications;Journal of Network and Computer Applications;2023-08

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3