Young Children at Risk of Digital Disadvantage

Author:

Johnson Genevieve Marie

Publisher

Springer Netherlands

Reference96 articles.

1. Anderson, C. A., Gentile, D. A., & Buckley, K. E. (2007). Violent video game effects on children and adolescents. New York, NY: Oxford University Press.

2. Ansari, A., & Winsler, A. (2013). Stability and sequence of center-based and family childcare: Links with low-income children’s school readiness. Children and Youth Services Review, 35(2), 358–366.

3. Australian Bureau of Statistics. (2009). Children’s participation in cultural and leisure activities. Catalogue Number 4901.0. http://www.abs.gov.au/ausstats/abs@.nsf/mf/4901.0 . Accessed 15 July 2014.

4. Australian Communications and Media Authority. (2009). Use of electronic media and communications: Early childhood to teenage years: Findings from growing up in Australia: The longitudinal study of Australian children (3 to 4 and 7 to 8-year-olds) and media and communications in Australian families (8 to 17-year-olds), 2007. Canberra: NSW.

5. Australian Curriculum, Assessment and Reporting Authority. (2013). Foundation year: English year level description. http://www.australiancurriculum.edu.au/FoundationYear . Accessed 15 July 2014.

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