Case Study: Approaching the Learning of Kanji Through Augmented Toys in Japan

Author:

Kanev Kamen,Oido Itaru,Hung Patrick C. K.,Kapralos Bill,Jenkin Michael

Publisher

Springer International Publishing

Reference35 articles.

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3. Statistics and Facts on the Toy Industry, Statista, URL: http://www.statista.com/topics/1108/toy-industry/ , Retrieved June 4, 2014.

4. Azuma, R.: A Survey of Augmented Reality, Presence: Teleoperators and Virtual Environments, 66(4):, 355–385, (1997)

5. Cawood, S., Fiala, M.: Augmented Reality: A Practical Guide, Pragmatic Bookshelf, (2007)

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