(Re)Defining Gamification: A Process Approach

Author:

Werbach Kevin

Publisher

Springer International Publishing

Reference20 articles.

1. Attwood, J.: The Gamification, Coding Horror (October 12, 2011), http://blog.codinghorror.com/the-gamification/

2. Boese, S.: Scoring Serious Results Through Gamification. HREOnline.com (May 13, 2013), http://www.hreonline.com/HRE/print.jhtml?id=534355401

3. Bogost, I.: Persuasive Games: Exploitationware. Gamasutra (May 3, 2011), http://www.gamasutra.com/view/feature/6366/persuasive_games_exploitationware.php

4. Carse, J.: Finite and Infinite Games. Ballantine, New York (1986)

5. Deterding, S., Dixon, D., Khaled, R., Nacke, L.: From Game Design Elements to Gamefulness: Defining “Gamification”. In: MindTrek 2011, pp. 9–15. ACM Press, New York (2011)

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