Author:
Bajraktarević Sena,Ramić-Brkić Belma
Publisher
Springer International Publishing
Reference11 articles.
1. Annetta LA, Murray MR, Laird SG, Bohr SC, Park JC (2006) Serious games: incorporating video games in the classroom. Educause Q 3:16–22
2. Tanaka JW, Wolf JM, Klaiman C, Koeing K, Cockburn J, Heirlihy L, Brown C, Stahl S, Kaiser MD, Schultz RT (2010) Using computerized games to teach face recognition skills to children with autism spectrum disorder: the Let’s face It! Program. J Child Psychol Psychiatry 51(8):944–952
3. Moore D, Taylor J (2000) Interactive multimedia systems for students with autism. J Educ Media 25(3):169–177
4. Bosseler A, Massaro DW (2003) Development and evaluation of a computer-animated tutor for vocabulary and language learning in children with autism. J Autism Dev Disord 33(6):653–672
5. Putman C, Chong L (2008) Software and technologies designed for people with autism: what do users want? In: Assets’08: proceedings of the 10th international ACM SIGACCESS conference on computers and accessibility, NY, USA, pp 3–10
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献