Author:
Herranz Eduardo,Colomo-Palacios Ricardo
Publisher
Springer International Publishing
Reference45 articles.
1. Calderón, A., Boubeta-Puig, J., Ruiz, M.: MEdit4CEP-Gam: a model-driven approach for user-friendly gamification design, monitoring and code generation in CEP-based systems. Inf. Softw. Technol. 95, 238–264 (2018)
2. Deterding, S.: Gamification: designing for motivation. Interactions 19, 14–17 (2012)
3. de Souza, M.R., Veado, L., Moreira, R.T., Figueiredo, E., Costa, H.: A systematic mapping study on game-related methods for software engineering education. Inf. Softw. Technol. 95, 201–218 (2018)
4. Werbach, K., Hunter, D.: For the Win: How Game Thinking Can Revolutionize Your Business. Wharton Digital Press, Philadelphia (2012)
5. Chou, Y.K., Fuqua, J., Yuan, W.: Actionable Gamification: Beyond Points, Badges, and Leaderboards. CreateSpace Independent Publishing Platform, Scotts Valley (2015)
Cited by
9 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献