Real-Time Camera Planning for Navigation in Virtual Environments

Author:

Li Tsai-Yen,Cheng Chung-Chiang

Publisher

Springer Berlin Heidelberg

Reference19 articles.

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2. Bares, W., Gregoire, H.J.P., Lester, J.C.: Realtime Constraint-Based Cinematography for Complex Interactive 3D Worlds. In: Proc. of the Tenth Conf. on Innovative Applications of Artificial Intelligence (1998)

3. Bares, W., McDermott, S., Boudreaux, C., Thainimit, S.: Virtual 3D camera composition from frame constraints. In: Proc. of the ACM Intl. Conf. on Multimedia, pp. 177–186. ACM Press, New York (2000)

4. Bares, W., Thainimit, S., McDermott, S.: A Model for Constraint-Based Camera Planning. In: Proc. of the 2000 AAAI Spring Symposium (2000)

5. Blinn, J.F.: Jim blinn’s corner: Where am I? what am I looking at? IEEE Computer Graphics and Applications 8(4), 76–81 (1988)

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