Supporting project-based learning for students’ oral English skill and engagement with immersive virtual reality
Author:
Publisher
Springer Science and Business Media LLC
Subject
Library and Information Sciences,Education
Link
https://link.springer.com/content/pdf/10.1007/s10639-023-12433-w.pdf
Reference77 articles.
1. Akçayır, M., & Akçayır, G. (2017). Advantages and challenges associated with augmented reality for education: A systematic review of the literature. Educational Research Review, 20, 1–11. https://doi.org/10.1016/j.edurev.2016.11.002
2. Alan, B., & Stoller, F. L. (2005). Maximizing the benefits of project work in foreign language classrooms. English Teaching Forum, 43(4), 10–17.
3. Bae, H. (2017). The effects of virtual reality-based instruction on students’ learning outcomes in K-12 and higher education: A meta-analysis. Educational Technology Research and Development, 65(5), 1183–1206. https://doi.org/10.1007/s11423-017-9522-x
4. Bakker, A. B., SanzVergel, A. I., & Kuntze, J. (2014). Student engagement and performance: A weekly diary study on the role of openness. Motivation and Emotion, 39(1), 49–62. https://doi.org/10.1007/s11031-014-9422-5
5. Berns, A., & Reyes-Sánchez, S. (2020). A review of virtual reality-based language learning apps. RIED Revista Iberoamericana de Educación a Distancia, 24(1), 159–177. https://doi.org/10.5944/ried.24.1.27486
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