1. Improving Mobile Reading Experiences While Walking Through Automatic Adaptations and Prompted Customization;Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology;2023-10-29
2. GlassMessaging;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2023-09-27
3. How To Model Users Through Their Abilities: A Methodological Perspective On Ability-Based Design;Proceedings of the 31st ACM Conference on User Modeling, Adaptation and Personalization;2023-06-18
4. “Creatures of habit”: influential factors to the adoption of computer personalization and accessibility settings;Universal Access in the Information Society;2023-03-04
5. Implementing Ability-Based Design: A Systematic Approach to Conceptual User Modeling;ACM Transactions on Accessible Computing;2022-10-22