Author:
Poelmans Stephan,Goeman Katie,Wautelet Yves
Publisher
Springer International Publishing
Reference44 articles.
1. Ananiadou, K., & Claro, M. (2009). 21st century skills and competences for new millennium learners in OECD countries. OECD education working papers. Paris: OECD Publishing.
2. Anderson, T., & Shattuck, J. (2012). Design-based research: A decade of progress in education research? Educational Researcher, 41, 16–25.
https://doi.org/10.3102/0013189X11428813
3. Atkinson, M., & Kydd, C. (1997). Individual characteristics associated with World Wide Web use: An empirical study of playfulness and motivation. The Database for Advances in Information Systems, 28, 53–62.
https://doi.org/10.1145/264701.264705
4. Bourgonjon, J., Valcke, M., Soetaert, R., & Schellens, T. (2009). Students’ perceptions about the use of video games in the classroom. Computers & Education, 54, 1145–1156.
https://doi.org/10.1016/j.compedu.2009.10.022
5. Butler, D. L., & Sellborn, M. (2002). Barriers to adopting technology for teaching and learning. Educause Quarterly, 9(4), 105–127.
https://www.learntechlib.org/p/92849/