Among Us and Its Popularity During COVID-19 Pandemic

Author:

Bump Alyssa,Şengün Sercan

Publisher

Springer International Publishing

Reference10 articles.

1. Carless, S.: Behind the dizzying ride to the top for among us. Gamasutra. https://www.gamasutra.com/blogs/SimonCarless/20200910/369968/Behind_the_dizzying_ride_to_the_top_for_Among_Us.php (2020, September 10)

2. Haffner, F.: Questions to Dimitry Davidoff about the creation of Mafia. Jeuxsoc.fr.https://jeuxsoc.fr/?principal=/jeu/mafid (1999, February 2)

3. Jain, P.: How among us grew its user base by 1600% in 8 months [growth case study]. Moengage.com.https://www.moengage.com/blog/among-us-user-growth-mobile-gaming/ (2021, June 1)

4. Kriz, W.C.: Gaming in the time of COVID-19. Simul. Gaming. 51(4) (2020). https://journals.sagepub.com/doi/full/10.1177/1046878120931602

5. Lugris, M.: Among us had 3.8 million concurrent players last weekend. TheGamer.com.https://www.thegamer.com/among-us-3-8-million-concurrent-players-last-weekend/ (2020, September 29)

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