Gamification of MOOCs Adopting Social Presence and Sense of Community to Increase User’s Engagement: An Experimental Study

Author:

Antonaci AlessandraORCID,Klemke RolandORCID,Lataster JohanORCID,Kreijns KarelORCID,Specht MarcusORCID

Publisher

Springer International Publishing

Reference37 articles.

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4. Crues, R.W., Bosch, N., Perry, M., Angrave, L., Shaik, N., Bhat, S.: Refocusing the lens on engagement in MOOCs. In: Proceedings of the Fifth Annual ACM Conference on Learning at Scale - L@S 2018, pp. 1–10 (2018)

5. Lecture Notes in Computer Science;M Reischer,2017

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