Author:
Jadamba Javzmaa,Wen Anna Maria,Kang Dongjing
Publisher
Springer Nature Switzerland
Reference41 articles.
1. Tankovska, H.: Dating apps: most downloaded worldwide 2021. Statista. Published February 23, 2021. https://www.statista.com/statistics/1200234/most-popular-dating-apps-worldwide-by-number-of-downloads/
2. Koivisto, J., Hamari, J.: The rise of motivational information systems: a review of gamification research. Int. J. Inf. Manage. 45, 191–210 (2019)
3. Marlow, S.L., Salas, E., Landon, L.B., Presnell, B.: Eliciting teamwork with game attributes: a systematic review and research agenda. Comput. Hum. Behav. 55, 413–423 (2016)
4. Meske, C., Brockmann, T., Wilms, K., Stieglitz, S.: Social Collaboration and Gamification. Gamification: Using Game Elements in Serious Contexts, pp. 93–109 (2017)
5. Morschheuser, B., Hamari, J., Koivisto, J., Maedche, A.: Gamified crowdsourcing: conceptualization, literature review, and future agenda. Int. J. Hum. Comput. Stud. 106, 26–43 (2017)