Gaming and Confrustion Explain Learning Advantages for a Math Digital Learning Game

Author:

Richey J. ElizabethORCID,Zhang Jiayi,Das Rohini,Andres-Bray Juan Miguel,Scruggs RichardORCID,Mogessie MichaelORCID,Baker Ryan S.ORCID,McLaren Bruce M.ORCID

Publisher

Springer International Publishing

Cited by 14 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Gaming the system mediates the relationship between gender and learning outcomes in a digital learning game;Instructional Science;2024-08-21

2. The Effect of Assistance on Gamers: Assessing The Impact of On-Demand Hints & Feedback Availability on Learning for Students Who Game the System;Proceedings of the 14th Learning Analytics and Knowledge Conference;2024-03-18

3. Mindfulness in a digital math learning game: Insights from two randomized controlled trials;Journal of Computer Assisted Learning;2024-03-16

4. Automated Detection and Analysis of Gaming the System in Novice Programmers;Communications in Computer and Information Science;2024

5. Beyond Performance Analytics;Perspectives on Learning Analytics for Maximizing Student Outcomes;2023-10-24

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