A General Model for Electroencephalography-Controlled Brain-Computer Interface Games

Author:

Vasiljevic Gabriel Alves MendesORCID,de Miranda Leonardo CunhaORCID

Publisher

Springer International Publishing

Reference31 articles.

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3. Ferreira, A.L.S., Marciano, J.N., de Miranda, L.C., de Miranda, E.E.C.: Understanding and proposing a design rationale of digital games based on brain-computer interface: results of the Admiralmind Battleship study. SBC J. Interact. Syst. 5(1), 3–15 (2014)

4. Ferreira, A.L.S., de Miranda, L.C., de Miranda, E.E.C., Sakamoto, S.G.: A survey of interactive systems based on brain-computer interfaces. SBC J. 3D Interact. Syst. 4(1), 3–13 (2013)

5. Finke, A., Lenhardt, A., Ritter, H.: The MindGame: a P300-based brain-computer interface game. Neural Netw. 22(9), 1329–1333 (2009). https://doi.org/10.1016/j.neunet.2009.07.003

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1. Model, Taxonomy and Methodology for Research Employing EEG-based Brain-Computer Interface Games;Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems;2023-10-16

2. The CoDIS Taxonomy for Brain-Computer Interface Games Controlled by Electroencephalography;International Journal of Human–Computer Interaction;2023-05-07

3. Comparing users' performance and game experience between a competitive and collaborative brain-computer interface;Behaviour & Information Technology;2022-12-07

4. A Functional BCI Model by the P2731 Working Group: Transducer;Brain-Computer Interfaces;2021-07-03

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