Collaborative Problem-Solving on Learning Performance in Simulation-Based Learning: A Quasi-Experimental Study
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Publisher
Springer Nature Switzerland
Link
https://link.springer.com/content/pdf/10.1007/978-3-031-65881-5_28
Reference14 articles.
1. Lu, H.-K., Lin, P.-C.: A study of the impact of collaborative problem-solving strategies on students’ performance of simulation-based learning — a case of network basic concepts course. Int. J. Inform. Educ. Technol. 7(5), 361–366 (2017). https://doi.org/10.18178/ijiet.2017.7.5.895
2. Ambrosio Mawhirter, D., Ford Garofalo, P.: Expect the unexpected: simulation games as a teaching strategy. Clin. Simul. In Nurs. 12(4), 132–136 (2016). https://doi.org/10.1016/j.ecns.2015.12.009
3. Huang, Y.-M., Silitonga, L.M., Wu, T.-T.: Applying a business simulation game in a flipped classroom to enhance engagement, learning achievement, and higher-order thinking skills. Comput. Educ. 183, 104494 (2022). https://doi.org/10.1016/j.compedu.2022.104494
4. Lin, P.-C., Hou, H.-T., Chang, K.-E.: The development of a collaborative problem solving environment that integrates a scaffolding mind tool and simulation-based learning: an analysis of learners’ performance and their cognitive process in discussion. Interact. Learn. Env. 30(7), 1273–1290 (2022). https://doi.org/10.1080/10494820.2020.1719163
5. Peterková, J., Repaská, Z., Prachařová, L.: Best practice of using digital business simulation games in business education. Sustainability 14(15), 8987 (2022). https://doi.org/10.3390/su14158987
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