1. Albright, W.F.: The Proto-Sinaitic inscriptions and their decipherment. Harvard Theological Studies (1966)
2. Anstis, S.: Visual adaptation to a negative, brightness-reversed world: some preliminary observations. In: Carpenter, G., Grossberg, S. (eds.). Neural Networks for Vision and Image Processing, pp. 1–15. MIT Press, Cambridge (1992)
3. Artaud, A.: The Theater and Its Double, 159 p (1958). First published reference to “la realite virtuell” (“virtual reality”)
4. Azuma, R.T.: A survey of augmented reality. Presence Teleop. Virt. 6(4), 355–385 (1997)
5. Coleman, B.: Using sensor inputs to affect virtual and real environments. IEEE Pervasive Comput. 8, 3 (2009)