Boosting Motivation Through Process Gamification: Evidence from Higher Education

Author:

Bilinkis JuliaORCID,Gromoff AlexanderORCID,Gorchakov YaroslavORCID

Publisher

Springer International Publishing

Reference23 articles.

1. Itsakov, E., Kazantsev, N., Yangutova, S., Torshin, D.: Digital Economy in the Russian Federation: The Missing Priority for Continuous Education (2018). https://www.researchgate.net/publication/327209762_Digital_Economy_in_the_Russian_Federation_The_Missing_Priority_for_Continuous_Education

2. Springer Proceedings in Business and Economics;N Kazantsev,2017

3. Mehralizadeh, Y., Pakseresht, M.J., Baradaran, M., Shahi, S.: The dilemma of internal evaluation in higher education: a longitudinal case study. Qual. Assur. Educ Int. Perspect. 15, 352–368 (2007)

4. Schunk, D.H., Mullen, C.A.: Self-efficacy as an engaged learner. In: Handbook of Research on Student Engagement, pp. 219–235. Springer, US (2012). https://doi.org/10.1007/978-1-4614-2018-7_10

5. Fletcher, A.: Meaningful Student Involvement Guide to Students as Partners in School Change. SoundOut, Olympia (2005)

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