Author:
El Mawas Nour,Tal Irina,Moldovan Arghir Nicolae,Bogusevschi Diana,Andrews Josephine,Muntean Gabriel-Miro,Muntean Cristina Hava
Publisher
Springer International Publishing
Reference48 articles.
1. Bi, T., Pichon, A., Zou, L., Chen, S., Ghinea, G., Muntean, G.-M.: A DASH-based mulsemedia adaptive delivery solution, pp. 1–6. ACM Press, Amesterdam (2018)
2. Bogusevschi, D., et al.: Water cycle in nature: small-scale STEM education pilot. In: World Conference on Educational Media and Technology (EdMedia), Amsterdam, Netherlands (2018)
3. Boyle, E., Connolly, T.M., Hainey, T.: The role of psychology in understanding the impact of computer games. Entertain. Comput. 2, 69–74 (2011).
https://doi.org/10.1016/j.entcom.2010.12.002
4. Bradford, M., Muntean, C., Pathak, P.: An analysis of flip-classroom pedagogy in first year undergraduate mathematics for computing. In: 2014 IEEE Frontiers in Education Conference (FIE), pp. 1–5. IEEE (2014)
5. Comsa, I.-S., Trestian, R., Ghinea, G.: 360 mulsemedia experience over next generation wireless networks-a reinforcement learning approach (2018)
Cited by
2 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献